Tuesday, November 28, 2006

Xbox 360 & Core System

Xbox 360 & Xbox 360 Core System
Fusing powerful hardware, software and services, Xbox 360 fully engages you in a gaming experience that is more expansive, dramatic, and lifelike, where the possibilities are limitless and your imagination knows no boundaries. Check out the contents and features below and choose the console that’s right for you
Comes In The Box
Console

Console with Premium Chrome Finish


Console

Console

Hard Drive

Hard Drive


Wired Controller

Wired Controller

Wireless Controller

Wireless Controller


Composite AV Cable

Composite AV Cable

Xbox Live Headset

Xbox Live Headset






Component HD AV Cable

Component HD AV Cable






Ethernet Cable

Ethernet Cable




Choose Your Gaming and Entertainment Experience


Xbox 360


Xbox 360
Core System

Play Games, Music, and Movies

Play Xbox 360™ Games


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Watch DVD movies and play music CDs


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Connect an MP3 player and listen to music*


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Connect a Digital Camera and view pictures*


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Listen to music and view digital pictures from your Windows XP-based PC


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Manage your family's entertainment choices with Family Settings


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Expand Your Xbox 360 Experience

Use up to 4 wireless controllers simultaneously


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Play an array of original Xbox games


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Save games and content


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Game online over Xbox Live Gold**


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Join Xbox Live Silver for free


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Voice chat with friends and family over Xbox Live


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RTX Cordless DualPhone 3088

TX Cordless DualPhone 3088 - £109.99 (inc VAT)
STANDALONE CORDLESS SKYPE PHONE!!

NO CO
MPUTER REQUIRED!!

The RTX Standalone Cordless DualPhone allows you to easily choose to make a call using Skype or your existing landline from anywhere in your home without the need of a computer.

The LCD display of the RTX Standalone Cordless Skype Phone shows all of your Skype friends/buddies who are online. The easy-to-use functionality means making a Skype/Skype Out call couldn't be easier! Simply either select the contact you wish to call or dial the required number and chose whether to "Skype Out" or use your "normal phone line".

The unit includes a base station, cordless handset and charging dock (see picture below). Simply plug the base station into your router and existing landline and plug the charging dock and phone into a power socket.

The RTX Standalone Cordless DualPhone comes complete with step-by-step installation instructions, has approximately 300 meter range and uses the latest DECT technology to allow crystal clear calls.
With the Standalone Cordless DualPhone you get an internet and normal telephone in one. You can dial and rec
eive normal telephone calls or calls over the Internet.
There’s no need to sit in front of your PC anymore to make free calls over the Internet. With the Standalone RTX Cordless DualPhone you can roam within a radius of up to 300 metres from the base station. This means, for example, that you can be in the garden, or at a neighbour’s house and still receive calls.
And, as we mentioned, there's no need to have the computer switched on as the phone is a complete standalone solution!
Furthermore, the handset and charging dock DO NOT need to be located in the same place as the base station (which plugs in to the router and telephone line). Meaning the phone can be kept anywhere in the house as long as there is a power supply!

COMPATIBLE WITH:

Zune player

Zune is a Microsoft brand of portable media players, associated software, and an online service for acquiring and sharing media.
Features
  1. Zune is a Microsoft brand of portable media players, associated software, and an online service for acquiring and sharing media.
  2. Ability to flag tracks received from Zune-to-Zune transfer, a tool used so that a shared song may be purchased from the Zune Marketplace after it has expired.
  3. Ability to play videos and view pictures.
  4. Updatable firmware.
  5. "ZuneTags", a field changeable username/profile visible to others who wirelessly scan the area for fellow Zune users.
  6. The wallpaper on the Zune can be changed to any user-specified image.
  7. The Zune will play standard podcast files, which are usually available in unprotected MP3 or AAC format. However, the Zune software lacks full podcast support, such as a directory and automatic downloading via RSS feeds. A Zune team member has stated that in the future "We'll ship podcasting, and we'll call it "Podcasting" when we do.
  8. The player software will automatically convert audio and video in a format not supported by the Zune into a format that is. (e.g. a video with a resolution of 720x540 will be converted to a resolution of 320x240 if necessary)
  9. Able to show other Zunes nearby what you are listening to or doing through advanced settings.
  10. Support for Zune Digital Rights Management (DRM) (incompatible with Microsoft's PlaysForSure, Apple's iTunes FairPlay, RealNetworks' Helix, Audible.com audio books, and other DRM schemes).
  11. Able to add songs to a quick playlist without reconnecting to the Zune software.
  12. Built-in FM radio, capable of showing song information on supported FM stations using RDS
Technical Specifications

Size and Weight - 4.4 in. x 2.4 in. x 0.6 in. (h x w x d)
Weight: 5.6 ounces - Battery[2]
Music, up to 14 hours (wireless off), up to 13 hours (wireless on); pictures, up to 4 hours; video, up to 4 hours
Charge Time - 3 hours; 2 hours to 90%
Display - Size: 3.0 inches
Orientation - Vertical and Horizontal
Resolution - 320 x 240 pixels
Audio - Windows Media® Audio Standard (.wma): Up to 320 Kbps, CBR and VBR, up to 48-kHz sample rate
MP3 (.mp3): Up to 320 Kbps, CBR and VBR, up to 48-kHz sample rate
AAC (.mp4, .m4a, .m4b, .mov): Up to 320 Kbps, Low Complexity (LC), up to 48-kHz sample rate
Pictures - JPEG (.jpg): All resolutions (desktop software will automatically convert to 640x480 at sync time)
Video - Windows Media Video (.wmv): Main Profile, CBR or VBR, up to 1.5 Mbps peak video bitrate, 320 x 240 pixels, 30 frames per sec., with Windows Media Audio up to 192 Kbps, 44.1 kHz, stereo audio; Simple Profile, CBR, up to 736 Kbps video bitrate, 320 x 240 pixels, 30 frames per sec., with Windows Media Audio up to 192 Kbps, 44.1 kHz, stereo audio.
Wireless - Connectivity: 802.11 b/g
Range - : Up to 30 feet

Language - English

Sunday, November 26, 2006

Sony Ericsson Mobile K610i

A small and slim 3G phone with all you need to communicate with high-speed messaging and quality voice and video calling – the K610i. Enjoy entertaining multimedia services and a fast and satisfying mobile internet experience with the Sony Ericsson K610i.
Specifications

Screen - 262,144-colour TFT 176x220 pixel
Memory - 16 MB* memory
Sound - Music tones (MP3/AAC)
Size - 102x45x17 mm
Weight - 89 g
Talk time (up to) - 7,0 hours
Standby time (up to) - 350,0 hours

Imaging
Camera integrated
Picture wallpaper
Viewfinder display
Camera 2 megapixel
2,5x digital zoom
Wallpaper animation
Video streaming

Messaging
Email
MMS (Multimedia messaging)
Predictive text input
Push email
SMS long (Text messaging)
Sound recorder

Entertainment
Java
MusicDJ™
3D games
Media player
Music tones (MP3/AAC)
PlayNow™
Games embedded

Connectivity
Bluetooth™ technology
Infrared
USB support
Synchronization PC
USB mass storage
Fast port
GPRS

Internet
Modem
RSS feeds
Access NetFront™ Web Browser

Controls
Camera button
Joystick
Vibrating alert
Alarm clock
Business card exchange
Calendar
Calculator
Conference calls
Notes
Contacts
Phone book
PIM Sync
Speakerphone
Stopwatch
Tasks
Timer
File manager






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Google Web Toolkit

Google Web Toolkit (GWT) is a Java software development framework that makes writing AJAX applications like Google maps and Gmail easy for developers who don't speak browser quirks as a second language. Writing dynamic web applications today is a tedious and error-prone process; you spend 90% of your time working around subtle incompatibilities between web browsers and platforms, and JavaScript's lack of modularity makes sharing, testing, and reusing AJAX components difficult and fragile.

GWT lets you avoid many of these headaches while offering your users the same dynamic, standards-compliant experience. You write your front end in the Java programming language, and the GWT compiler converts your Java classes to browser-compliant JavaScript and HTML.

What is Google Web Toolkit?
Google Web Toolkit (GWT) is a Java development framework that lets you escape the matrix of technologies that make writing AJAX applications so difficult and error prone. With GWT, you can develop and debug AJAX applications in the Java language using the Java development tools of your choice. When you deploy your application to production, the GWT compiler to translates your Java application to browser-compliant JavaScript and HTML.

Here's the GWT development cycle:

  1. Use your favorite Java IDE to write and debug an application in the Java language, using as many (or as few) GWT libraries as you find useful.
  2. Use GWT's Java-to-JavaScript compiler to distill your application into a set of JavaScript and HTML files that you can serve with any web server.
  3. Confirm that your application works in each browser that you want to support, which usually takes no additional work.

Friday, November 24, 2006

Google Code Search



http://www.google.com/codesearch


The Google Code Search team has just announced support for AppleScript, COBOL, ColdFusion, Haskell, Modula-2, Modula-3, OCaml, R, Rebol, SML, and VHDL. You can select them on the advanced search page or with the "lang:" operator. Other languages are supported with a bit more work:

The search company’s latest offering, a source-code search tool labelled Code Search, could well be misused by crackers. Although the tool aims to simplify life for developers, it could be used by attackers to search for bugs in software, password-related information, and proprietary code that shouldn’t have been up on the Internet in the first place.
The source-code search engine was unveiled on October 6, 2006. Unlike the company’s ubiquitous Web search, the Google code-search analyses actual lines of code as and when it finds source-code on the Internet. This will help developers to search source-code listings directly, and, in the case of open-source code, build on existing code snippets to create new applications that might not have been created quite as easily if not for the existence of this search engine. With these benefits comes the drawback that the service can be used to search for code that is vulnerable, such as examining code for vulnerabilities in password mechanisms.
Although skilled hackers may be able to do this kind of search with a conventional search engine, Code Search offers an easier way out.
Another aspect of the matter is that organisations backing up their files should avoid using http to transfer them (basically they should avoid posting code onto even internal Web sites) for there’s always the off-chance that someone may accidentally upload code into a directory that outputs its contents, so before you know it Google Code Search might have indexed your enterprise’s crown jewels. Placing the archives out of the Web root and using Secure Copy (SCP) or a secure FTP client is a much better idea.
Google, of course, defends itself. It claims that proper security procedures, if followed, will ensure that there are no problems.

What is Orkut & history of orkut

orkut is an Internet social network service run by Google and named after its creator, Google employee Orkut Büyükkökten. It claims to be designed to help users meet new friends and maintain existing relationships. Similar to Friendster and MySpace, orkut goes a step further by permitting the creation of easy-to-setup simple forums (called "communities") of users. Until recently, orkut was invitation only, but it now permits users to create accounts without an invitation.

History of Orkut
Orkut was quietly launched on January 22, 2004 by Google, the search engine company. Orkut Büyükkökten, a Turkish software engineer, developed it as an independent project while working at Google (required by its policy). Some discomfort with this exists among users and potential users of orkut, especially since Google's other noteworthy product of 2004, the Web-based email client Gmail, had servers scan emails for keywords in order to deliver advertisements targeted at them, which sparked an idea that Google was "reading your e-mail".
While previously working for Affinity Engines, he had developed a similar system, InCircle, intended for use by university alumni groups. In late June 2004, Affinity Engines filed suit against Google, claiming that Büyükkökten and Google based orkut on inCircle code. The allegation is based on the presence of 9 identical bugs in orkut that also exist in InCircle.

Originally, the orkut community was felt to be elite, because its membership is by invitation only. However, at the end of July 2004 orkut surpassed the 1,000,000 member mark, and at the end of September it surpassed the 2,000,000 mark. Around this time, the number of members has reached 31,795,208 as of November 7, 2006.

What is Google X


Google X was a re-designed Google search homepage, that used a Mac OS style interface. It appeared in Google Labs, but was removed the day after.

Google X was a project released by Google Labs on March 15, 2005 and rescinded a day later. It consisted of the traditional Google search bar, but it was made to look like the Dock user interface feature of Apple's Mac OS X operating system.

Now you can find Google X on bellow link
http://googlex.jayssite.com